MABETA, Peace; BIPATH, Priyesh; LOUW, Murray; HUGO, Jannie. Impact of gamification on brain activity and learner performance: an in class concurrent measurement . International Journal for Innovation Education and Research, Dhaka, Bangladesh, v. 8, n. 1, p. 135–140, 2020. DOI: 10.31686/ijier.vol8.iss1.2131. Disponível em: https://scholarsjournal.net/index.php/ijier/article/view/2131.. Acesso em: 21 nov. 2024.