Mabeta, Peace, Priyesh Bipath, Murray Louw, and Jannie Hugo. “Impact of Gamification on Brain Activity and Learner Performance: An in Class Concurrent Measurement ”. International Journal for Innovation Education and Research 8, no. 1 (January 1, 2020): 135–140. Accessed May 20, 2024. https://scholarsjournal.net/index.php/ijier/article/view/2131.