Using blockchain technology for implementation of an android graphics simulation application

Authors

  • Paulo Oliveira Siqueira Júnior Universidade Paulista UNIP, Brazil Author
  • Ítalo Rodrigo Soares Silva Universidade Paulista UNIP, Brazil Author
  • Ricardo Silva Parente Universidade Paulista UNIP, Brazil Author
  • Jorge de Almeida Brito Júnior Galileo Institute of Technology and Education of the Amazon, Brazil Author
  • Alyson de Jesus dos Santos Galileo Institute of Technology and Education of the Amazon, Brazil Author
  • Manoel Henrique Reis Nascimento Galileo Institute of Technology and Education of the Amazon, Brazil Author

DOI:

https://doi.org/10.31686/ijier.vol7.iss6.1558

Keywords:

Blockchain, Consensus Algorithm, Bitcoin

Abstract

The Blockchain technology can be used for many purposes on the web, the main one being the financial branch, having in mind the present article clearly presents the technology concepts behind Bitcoin called Blockchain and is shown throughout the work to implementation of a mobile application developed in the Android platform, where it makes use of blockchain to simulate the operation of its own, being a practical guide to blockchain, can be used to teach technology to lay visually, the tool uses principles such as hash function, chain of blocks, consensus algorithm among others that are linked to the technology of crypto coins

Author Biographies

  • Paulo Oliveira Siqueira Júnior, Universidade Paulista UNIP, Brazil

    Student

    Computer Science Course Manaus-AM

  • Ítalo Rodrigo Soares Silva, Universidade Paulista UNIP, Brazil

    Student

    Computer Science Course Manaus-AM

  • Ricardo Silva Parente, Universidade Paulista UNIP, Brazil

    Student
    Computer Science Course Manaus-AM

  • Jorge de Almeida Brito Júnior, Galileo Institute of Technology and Education of the Amazon, Brazil

    Research department

  • Alyson de Jesus dos Santos, Galileo Institute of Technology and Education of the Amazon, Brazil

    Research department

  • Manoel Henrique Reis Nascimento, Galileo Institute of Technology and Education of the Amazon, Brazil

    Research department

Downloads

Published

2019-06-01

How to Cite

Siqueira Júnior, P. O., Soares Silva, Ítalo R., Silva Parente, R., Brito Júnior, J. de A., dos Santos, A. de J., & Reis Nascimento, M. H. (2019). Using blockchain technology for implementation of an android graphics simulation application. International Journal for Innovation Education and Research, 7(6), 105-118. https://doi.org/10.31686/ijier.vol7.iss6.1558