Characteristics and problems of unplugged computer science curriculum for young children

comparative and practical research based on the curriculum in four countries

Authors

DOI:

https://doi.org/10.31686/ijier.vol10.iss4.3700

Keywords:

unplugged, computer science, young children, content analysis, computational thinking

Abstract

With the progress of computer science education in recent years, more and more educators have brought attention to computer science education among young children. Among all these strategies, the unplugged form has been shown to be more effective in teaching. However, recent studies have focused more on the impact of unplugged computer science courses on young children and less on whether these courses are appropriate for the developmental stage of young children. Therefore, this research summarized the curriculum characteristics by comparing different series of unplugged courses for young children from four nations. Then, in a 7-day workshop conducted in China's urban areas, we explored the issues that arise in the implementation of these courses. This research reveals that, although the existing courses cater to a young age range, four issues can still be found, including difficulty, ability difference, too much cooperation, and emphasis on abstraction. Some of these issues may be handled by instructors, while others need consideration of the connection between curriculum design and the physical and cognitive development levels of young children. Furthermore, this research explored the acceptance of unplugged computer science among Chinese young children as well as its impact on their computational thinking level, achieving positive results.

Downloads

Download data is not yet available.

Author Biographies

  • Ran Bao, South China Normal University

    Postgraduate student

  • Jianyong Chen, South China Normal University

    Postgraduate student

References

Agyei, E.E.Y., Laru, J., & Mäkitalo, K. (2019). Designing unplugged activities for learning computational thinking in the context K-2 pupils’ afterschool coding club. In S.C., Andone, D., Biswas, G., Hoppe, H.U., Hsu, T.C., Huang, R.H., Kuo, B.C., Li, K.Y., Looi, C.K., Milrad, M., Sheldon, J., Shih (Ed.), Proceedings of International Conference on Computational Thinking Education 2019 (pp. 366–369).

Balanskat, A., & Engelhardt, K. (2015). Computing our future: Computer programming and coding - Priorities, school curricula and initiatives across Europe. Brussels: European Schoolnet.

Battal, A., Afacan Adanır, G., & Gülbahar, Y. (2021). Computer Science Unplugged: A Systematic Literature Review. Journal of Educational Technology Systems, 50(1), 24–47. https://doi.org/10.1177/00472395211018801 DOI: https://doi.org/10.1177/00472395211018801

Bebras. (2016). Bebrasuplugged. https://digitalcareers.csiro.au/en/Resources/Bebras-Unplugged

Bell, T., Witten, I. H., & Fellows, M. (1998). Computer Science Unplugged…off-line activities and games for all ages (1st ed.). http://csunplugged.org

Bell, T., Alexander, J., Freeman, I., & Grimley, M. (2008). Computer science without computers:new outreach methods from old tricks. In 21st Annual Conference of the National dvisory Committee on Computing Qualifications (NACCQ 2008)cil.

Bers, M. U. (2021). Coding as a playground. Programming and computational thinking in the early childhood classroom. (2nd ed.). New York NY: Routledge. DOI: https://doi.org/10.4324/9781003022602

Brackmann, C. P., Barone D A C, Boucinha R M, & Reichert J (2019). Development of Computational Thinking in Brazilian Schools with Social and Economic Vulnerability. International Journal for Innovation Education and Research, 7(4), 79–96. https://doi.org/10.31686/ijier.Vol7.Iss4.1390 DOI: https://doi.org/10.31686/ijier.vol7.iss4.1390

BUSUTTIL, L., & FORMOSA, M. (2020). Teaching Computing without Computers: Unplugged Computing as a Pedagogical Strategy. Informatics in Education, 19(4), 569–587. https://doi.org/10.15388/infedu.2020.25 DOI: https://doi.org/10.15388/infedu.2020.25

code.org. Feeling Faces - Emotion Image. https://docs.google.com/document/d/1qdt7Y-wVkqFas_TkNO4iITz2K-LEmEVWDWLM50NNAOs/view

code.org. Happy Loops. https://curriculum.code.org/csf-20/coursea/7/

code.org. Happy Maps. https://curriculum.code.org/csf-20/coursea/3/

code.org. (2021). 2021 State of Computer Science Education. https://advocacy.code.org/

Codekinderen.nl. Cody Roby. https://maken.wikiwijs.nl/100525/CodeKinderen#!page-6017161

Codekinderen.nl. Knutsel je eigen computer. https://maken.wikiwijs.nl/100525/CodeKinderen#!page-3963633.

Computacional.com.br. Como é um computador por dentro? https://www.computacional.com.br/atividades/comoeumcomputadorpordentro.pdf.

Computacional.com.br. Crie Um App (Canvas e Storyboard). https://docs.google.com/document/d/1kvrJ6nRYkIKO4SCyjMfqzwcz0cqUqjCQY4Kv36sGASo/edit?usp=sharing&usp=embed_facebook

Conde, M. Á., Fernández-Llamas, C., Rodríguez-Sedano, F. J., Guerrero-Higueras, Á. M., Matellán-Olivera, V., & García-Peñalvo, F. J. (2017). Promoting Computational Thinking in K-12 students by applying unplugged methods and robotics. In J. M. Dodero, M. S. I. Sáiz, & I. R. Rube (Eds.), Proceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality (pp. 1–6). ACM. https://doi.org/10.1145/3144826.3145355 DOI: https://doi.org/10.1145/3144826.3145355

Crescenzi‐Lanna, L. (2020). Multimodal Learning Analytics research with young children: A systematic review. British Journal of Educational Technology, 51(5), 1485–1504. https://doi.org/10.1111/bjet.12959 DOI: https://doi.org/10.1111/bjet.12959

CSUnplugged.org. Colour by numbers. https://csunplugged.org/en/topics/image-representation/unit-plan/colour-by-numbers/

CSUnplugged.org. Investigating variations using the Sorting Network. https://csunplugged.org/en/topics/sorting-networks/unit-plan/investigating-variations-using-the-sorting-network-junior/

CSUnplugged.org. Parity magic. https://csunplugged.org/en/topics/error-detection-and-correction/unit-plan/parity-magic-junior/.

CSUnplugged.org. Reinforcing numeracy through a Sorting Network. https://csunplugged.org/en/topics/sorting-networks/unit-plan/reinforcing-numeracy-through-a-sorting-network-junior/

CSUnplugged.org. Rescue Mission. ]https://csunplugged.org/en/topics/kidbots/unit-plan/rescue-mission/

DAGIENĖ, V., & STUPURIENĖ, G. (2016). Bebras - a Sustainable Community Building Model for the Concept Based Learning of Informatics and Computational Thinking. Informatics in Education, 15(1), 25–44. https://doi.org/10.15388/infedu.2016.02 DOI: https://doi.org/10.15388/infedu.2016.02

Del Javier Olmo-Mu-noz, J., Cózar-Gutiérrez, R., & González-Calero, J. A. (2020). Computational thinking through unplugged activities in early years of Primary Education. Computers & Education, 150(1), 103832.1-19. https://doi.org/10.1016/j.compedu.2020.103832 DOI: https://doi.org/10.1016/j.compedu.2020.103832

DELAL, H., & ONER, D. (2020). Developing Middle School Students’ Computational Thinking Skills Using Unplugged Computing Activities. Informatics in Education, 19(1), 1–13. https://doi.org/10.15388/infedu.2020.01 DOI: https://doi.org/10.15388/infedu.2020.01

European Schoolnet. (2014). Computing our future: Computer programming and coding. Belgium: European Commission.

Feldman, R. S. (2006). Development across the life span, 4th ed. Pearson Education.

Hsu, T.-C., & Liang, Y.-S. (2021). Simultaneously Improving Computational Thinking and Foreign Language Learning: Interdisciplinary Media With Plugged and Unplugged Approaches. Journal of Educational Computing Research, 59(6), 1184–1207. https://doi.org/10.1177/0735633121992480 DOI: https://doi.org/10.1177/0735633121992480

Huang, W., & Looi, C.-K. (2021). A critical review of literature on “unplugged” pedagogies in K-12 computer science and computational thinking education. Computer Science Education, 31(1), 83–111. https://doi.org/10.1080/08993408.2020.1789411 DOI: https://doi.org/10.1080/08993408.2020.1789411

Hylke H. Faber, et al. (2017). Teaching Computational Thinking to Primary School Students via Unplugged Programming Lessons. Journal of the European Teacher Education Network, 12, 13–24. http://jeten-online.org/index.php/jeten/article/view/131

Un-Jou K, Ki-Won N, & Lee J (2020). Exploring the effects of unplugged play for children aged 3, 4 and 5-Based on Bee-bot. International Journal of Advanced Culture Technology, 8(2), 239–245. https://doi.org/10.17703/IJACT.2020.8.2.239 DOI: https://doi.org/10.4156/ijact.vol4.issue21.28

Lee, I., Martin, F., Denner, J., Coulter, B., Allan, W., Erickson, J., Malyn-Smith, J., & Werner, L. (2011). Computational thinking for youth in practice. ACM Inroads, 2(1), 32–37. https://doi.org/10.1145/1929887.1929902 DOI: https://doi.org/10.1145/1929887.1929902

Lee, J., & Junoh, J. (2019). Implementing Unplugged Coding Activities in Early Childhood Classrooms. Early Childhood Education Journal, 47(6), 709–716. https://doi.org/10.1007/s10643-019-00967-z DOI: https://doi.org/10.1007/s10643-019-00967-z

Leifheit, L., Jabs, J., Ninaus, M., Moeller, K., & Ostermann, K. (2018). Programming unplugged: An evaluation of game-based methods for teaching computational thinking in primary school. In Melanie Ciussi (Chair), ECGBL 2018 12th European Conference on Game-Based Learning. Symposium conducted at the meeting of Academic Conferences and publishing limited.

Livingstone, I. (2012). Teach children how to write computer programs. The Guardian. Guardian News and Media. www.theguardian. com/commentisfree/2012/jan/11/teachchildrencomputerprogrammes

Metin S. (2020). Activity-based unplugged coding during the preschool period. International Journal of Technology and Design Education, 5(3), 39. https://doi.org/10.1007/s10798-020-09616-8 DOI: https://doi.org/10.1007/s10798-020-09616-8

Mioduser, D., Levy, S. T., & Talis, V. (2009). Episodes to scripts to rules: concrete-abstractions in kindergarten children’s explanations of a robot’s behavior. International Journal of Technology and Design Education, 19(1), 15–36. https://doi.org/10.1007/s10798-007-9040-6 DOI: https://doi.org/10.1007/s10798-007-9040-6

Relkin, E., R., L. de, & Bers, M. U. (2020). TechCheck: Development and Validation of an Unplugged Assessment of Computational Thinking in Early Childhood Education. Journal of Science Education and Technology, 29(4), 482–498. https://doi.org/10.1007/s10956-020-09831-x DOI: https://doi.org/10.1007/s10956-020-09831-x

Relkin, E., Ruiter, L. E. de, & Bers, M. U. (2021). Learning to code and the acquisition of computational thinking by young children. Computers & Education, 169, 104222. https://doi.org/10.1016/j.compedu.2021.104222 DOI: https://doi.org/10.1016/j.compedu.2021.104222

Rodriguez, B., Rader, C., & Camp, T. (2016). Using Student Performance to Assess CS Unplugged Activities in a Classroom Environment. In A. Clear, E. Cuadros-Vargas, J. Carter, & Y. Tupac (Eds.), Proceedings of the 2016 ACM Conference on Innovation and Technology in Computer Science Education (pp. 95–100). ACM. https://doi.org/10.1145/2899415.2899465 DOI: https://doi.org/10.1145/2899415.2899465

Saxena, A., Lo, C. K., Hew, K. F., & Wong, G. K. W. (2020). Designing Unplugged and Plugged Activities to Cultivate Computational Thinking: An Exploratory Study in Early Childhood Education. The Asia-Pacific Education Researcher, 29(1), 55–66. https://doi.org/10.1007/s40299-019-00478-w DOI: https://doi.org/10.1007/s40299-019-00478-w

Sun, D., Ouyang, F., Li, Y., & Zhu, C. (2021). Comparing learners' knowledge, behaviors, and attitudes between two instructional modes of computer programming in secondary education. International Journal of STEM Education, 8(1), 54. https://doi.org/10.1186/s40594-021-00311-1 DOI: https://doi.org/10.1186/s40594-021-00311-1

Sun, L., Hu, L., & Zhou, D. (2021). Improving 7th-graders’ computational thinking skills through unplugged programming activities: A study on the influence of multiple factors. Thinking Skills and Creativity, 42, 100926. https://doi.org/10.1016/j.tsc.2021.100926 DOI: https://doi.org/10.1016/j.tsc.2021.100926

Sysło, M. M., & Kwiatkowska, A. B. (2014). Playing with computing at a children's university. In C. Schulte, M. E. Caspersen, & J. Gal-Ezer (Eds.), Proceedings of the 9th Workshop in Primary and Secondary Computing Education on - WiPSCE '14 (pp. 104–107). ACM Press. https://doi.org/10.1145/2670757.2670790 DOI: https://doi.org/10.1145/2670757.2670790

Uzunboylu, H., Kınık, E., & Kanbul, S. (2017). An analysis of countries which have integrated coding into their curricula and the content analysis of academic studies on coding training in Turkey., 6(4), 783–791. https://doi.org/10.18421/TEM64-18

Wetzel, S., Milicic, G., & Ludwig, M. (2020). Experiencing Computational Thinking and the Concept of Loops in an Outdoor CS Unplugged Approach. In M. Ludwig (Ed.), Research on Outdoor STEM Education in the digital Age. Proceedings of the ROSETA Online Conference in June 2020 (pp. 187–194). WTM-Verlag. https://doi.org/10.37626/ga9783959871440.0.23 DOI: https://doi.org/10.37626/GA9783959871440.0.23

Wohl, B., Porter, B., & Clinch, S. (2015). Teaching Computer Science to 5-7 year-olds : An initial study with Scratch, Cubelets and unplugged computing. In ACM International Conference Proceeding Series (09-11-November-2015, pp. 55–60). https://doi.org/10.1145/2818314.2818340 DOI: https://doi.org/10.1145/2818314.2818340

Yuliana I, Hermawan H D, Prayitno H J, Ratih K, Adhantoro M S, Hidayati H, & Ibrahim M H (2021). Computational Thinking Lesson in Improving Digital Literacy for Rural Area Children via CS Unplugged. Journal of Physics: Conference Series, 1720, 012009.1-8. https://doi.org/10.1088/1742-6596/1720/1/012009 DOI: https://doi.org/10.1088/1742-6596/1720/1/012009

Downloads

Published

2022-04-01

How to Cite

Bao, R., & Chen, J. (2022). Characteristics and problems of unplugged computer science curriculum for young children: comparative and practical research based on the curriculum in four countries. International Journal for Innovation Education and Research, 10(4), 1-22. https://doi.org/10.31686/ijier.vol10.iss4.3700
Received 2022-02-21
Accepted 2022-03-06
Published 2022-04-01