Initial Perception of Virtual World Users
A Study about Impacts of Learning Styles and Digital Experience
DOI:
https://doi.org/10.31686/ijier.vol5.iss5.684Keywords:
virtual worlds, learning styles, new users, digital experience, educationAbstract
Virtual Worlds emerge as three-dimensional environments that have the potential to stimulate advances in the educational field by promoting interactivity, freedom and autonomy for students. However, its effective adoption in educational institutions is still considered very limited, and few studies have so far sought to identify more specific causes for such limitation. This research aims to contribute to the theme through a preliminary study about the impact of individual characteristics of learning styles and digital experience on users’ initial perception about 3D Virtual Worlds. An experiment was conducted with a sample consisting of potential influencers in the decision making process for adoption of this type of approach, being composed by professionals from educational area that experimented a 3D virtual laboratory for the first time. As a result, some insights about the mentioned characteristics’ influence on user first impression are identified and some potential adjustments necessary to better fit different profiles are suggested, envisioning to disseminate theuse of Virtual Worlds in Education.
References
C. Lowe, M. A. Clark. “Student Perceptions of Learning Science in a Virtual World”, 24th Annual Conference on Distance Teaching & Learning, Madison, Wisconsin, United States of America, 2008.
C. Allison, A. Campbell, C. J. Davies, L. Dow, S. Kennedy, J. P. Mccaferry, A. H. D. Miller, I. A. Oliver, G. I. U. S. Perera, “Growing the use of Virtual Worlds in education: an Open-Sim perspective”, Proceedings of the 2nd European Immersive Education Summit: EiED, 2012.
D. Billeter, A. Kalra, G. Loewenstein, “Underpredicting learning after initial experience with a product”, Journal of Consumer Research, 37.5, 723-736, 2011. DOI: https://doi.org/10.1086/655862
D. Kolb, Experiential learning: Experience as the source of learning and development, Prentice-Hall, 1984.
D. M. Silva, “The impact of learning styles on FEA-RP / USP accounting education”, Master’s Dissertation in Accounting, Faculty of Economics, Business Administration and Accounting, RibeirãoPreto, University of São Paulo (USP), Brazil, 2006.
E. Dias, E. J. M. ArrudaFilho, “Consumer Behavior in the Educational Sector: Adoption and Acceptance of New Technologies”, Pretext Magazine 14.2, 77-95, 2013.
Ensslin, L., &Vianna, W. B., “The design in qualitative-quantitative research in production engineering-epistemological issues”, Online Production Magazine, 8(1), 2008.
F. P. Nunes, F. Herpich, G. B. Voss, R. D. Medina, J. V. Lima, L. M. R. Tarouco, “Virtual Laboratory of Chemistry: a tool to stimulate the practice of exercises based on the OpenSim Virtual World”, Proceedings of the XXV Brazilian Symposium on Informatics in Education (SBIE), Brazil, 2014.
F. D. Davis, “A Technology Acceptance Model For Empirically Testing New End-User Information Systems: Theory And Results”, Doctoral Thesis, Massachustess Institute of Tecnology (MIT), United States of America,1986.
G. Dudeney, H. Ramsay, “Overcoming the entry barriers to Second Life in higher education”, In C. Wankel& J. Kingsley (Eds.), Higher Education in Virtual Worlds: Teaching and Learning in Second Life (pp. 11–28), Bingley, UK: Emerald, 2009.
J. A. Muñoz-Cristóbal, L. P. Prieto, J. I. , Asensio-Pérez, A. Martínez-Monés, I. M. Jorrín-Abellán, Y. Dimitriadis, “Coming Down to Earth: Helping Teachers Use 3D Virtual Worlds in Across-Spaces Learning Situations”, Educational Technology & Society, 18 (1), 13–26, 2015.
J. Eno, G. Stafford, S. Gauch, C. W. Thompson, “Hybrid user preference models for second life and opensimulator virtual worlds”, International Conference on User Modeling, Adaptation, and Personalization. Springer Berlin Heidelberg, 2011. DOI: https://doi.org/10.1007/978-3-642-22362-4_8
L. M. Bolzan; K. M. Vieira; D. A. Coronel; M. L. Lobler, “Validation of an Instrument Capable of Identifying the Individual Digital Inclusion Level”, Inf. & Soc.: Est., João Pessoa, v.23, n.2, pp. 75-88, 2013.
M. D. Dickey, “Three-dimensional virtual worlds and distance learning: two case studies of Active Worlds as a medium for distance education”, British Journal of Educational Technology, Vol. 36 No. 3, pp. 439-51, 2005. DOI: https://doi.org/10.1111/j.1467-8535.2005.00477.x
P. Zaharias, I. Andreou, S. Vosinakis. “Educational Virtual Worlds, Learning Styles and Learning Effectiveness: an empirical investigation”, Proceedings of the 7th Pan-Hellenic Conference with International Participation «ICT in Education», pp.1-6, University of Peloponnese, Korinthos, Greece, 2010.
R. M. Felder, L. K. Silverman, “Learning and teaching styles in engineering education”, English Education, 78(7), 674–681, 1988.
R. M. Felder, B. A. Soloman, “Index of learning styles questionnaire”, 1997.
R. Villarica, D. Richards, “Intelligent and Empathic Agent to Support Student Learning in Virtual Worlds”, Proceedings of the 2014 Conference on Interactive Entertainment, 2014. DOI: https://doi.org/10.1145/2677758.2677761
S. Gregory, S. Scutter, S. L. Jacka, M. McDonald, H. Farley, C. Newman, “Barriers and Enablers to the Use of Virtual Worlds in Higher Education: An Exploration of Educator Perceptions, Attitudes and Experiences”, Educational Technology & Society, 18 (1), 3–12. 2015.
T. E. Yoon, J.F. George, “Why aren’t organizations adopting virtual worlds?”, Computers in Human Behavior, Vol. 29, Issue 3, 2013. DOI: https://doi.org/10.1016/j.chb.2012.12.003
Downloads
Published
Issue
Section
License
Copyright (c) 2017 Aliane Loureiro Krassmann, Tito Armando Rossi Filho, Liane Margarida Rockenbach Tarouco, Magda Bercht
This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.
Copyrights for articles published in IJIER journals are retained by the authors, with first publication rights granted to the journal. The journal/publisher is not responsible for subsequent uses of the work. It is the author's responsibility to bring an infringement action if so desired by the author for more visit Copyright & License.
How to Cite
Most read articles by the same author(s)
- Dauster Souza Pereira, José Valdeni de Lima, Rafaela Ribeiro Jardim, Paulo Santana Rocha, Francisco Euder dos Santos, Liane Margarida Rockenbach Tarouco, HTML5 Authoring Tool to Support the Teaching-Learning Process , International Journal for Innovation Education and Research: Vol. 7 No. 2 (2019): International Journal for Innovation Education and Research
- Leandro Rosniak Tibola, Fabrício Herpich, Patricia Fernanda da Silva, Liane Margarida Rockenbach Tarouco, Experience in Teaching Science in Virtual Environment , International Journal for Innovation Education and Research: Vol. 7 No. 4 (2019): International Journal for Innovation Education and Research
- Alex Eder da Rocha Mazzuco, Aliane Loureiro Krassmann, Denis da Silva Garcia, Giliane Bernardi, Molecular Modeling with Augmented Reality (MMAR) , International Journal for Innovation Education and Research: Vol. 6 No. 10 (2018): International Journal for Innovation Education and Research
- Tito Armando Rossi Filho, Aliane Loureiro Krassmann, Liane Margarida Rockenbach Tarouco, Patricia Alejandra Behar, An OWL-Based Ontology to Represent Interactions of Students in Educational Virtual Worlds , International Journal for Innovation Education and Research: Vol. 5 No. 7 (2017): International Journal for Innovation Education and Research
- Felipe Becker Nunes, Manuel Constantino Zunguze, Fabrício Herpich, Fabiano Ferreira Antunes, Aline Grunewald Nichele, Liane Margarida Rockenbach Tarouco, José Valdeni De Lima, Perceptions of pre-service teachers about a Science Lab developed in OpenSim , International Journal for Innovation Education and Research: Vol. 5 No. 5 (2017): International Journal for Innovation Education and Research
- Aliane Loureiro Krassmann, Fabrício Herpich, Magda Bercht, Sílvio Cesar Cazella, Analyzing trends in academic papers about ubiquitous virtual worlds in education using text mining , International Journal for Innovation Education and Research: Vol. 5 No. 4 (2017): International Journal for Innovation Education and Research